This week, Respawn Entertainment, EA, and Lucasfilm Games detailed a wealth of accessibility features, settings, and design considerations that went into the making of Star Wars Jedi: Survivor, allowing more people than ever to embrace the fantasy of being a Jedi Knight.

Check out the official blog post for full details, here.

Star Wars Jedi: Survivor will include five difficulty options that will empower every kind of player, whether they wish to leisurely experience the cinematic tale in Story Mode, face the greatest trials with Jedi Grand Master mode, or something in-between. Features like subtitle customization, gameplay modifiers, visual options, and full control remapping will give players meaningful choices for how they play. Slow Mode, a versatile toggle that slows down the action for combat and platforming, allows for generous reaction times and more accessible play throughout the entire game.

Even beyond an extensive list of adjustable settings, Respawn has kept accessibility in mind from the start, making design decisions accordingly. For example, artists stayed mindful of the legibility of the color palette throughout cutscenes and environments, while key elements within the map are dual-coded to visually convey the same information in several ways.

“Whether it’s the story, the combat, or the puzzles that players are most engaged with, how we experience a game is always going to be very personal,” Jonas Lundqvist, Senior Development Director, says. “A wide range of settings, like difficulty and controller remapping, enables players to tailor the experience to both their capability and preference.”

“We believe that gaming is for everyone,” says Morgan Baker, EA’s Program Lead for Game Accessibility, “By offering freshened accessibility features, design considerations, and difficulty modes, we hope to further bridge the gap between disability and capability — empowering more gamers to play.”

With accessibility at the forefront of design, Star Wars Jedi: Survivor will deliver the ultimate Jedi fantasy when the game launches on April 28 on PlayStation 5, Xbox Series X|S, and PC.

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